The Game
What you build is the story
A side-view permadeath action RPG where you forge your own build out of hundreds of runes. Take up an axe as a pilgrim and climb the corpse of a dead giant, toward the heart that still beats.
What's in it right now
Still growing since launch on 2026-08-05. The most recently opened land is floor 9, the Heart Wall.

Carve your runes — hundreds of combinations
Fire, frost, venom, undeath, steel — runes are the congealed souls of the fallen, and you combine them freely into a pilgrim that is yours alone. There is no correct build. The fun is in asking “what if I ran these two together?”

Scars and wardens
Scars are wounds torn open in the giant's flesh, and a warden waits inside each one. Open it, beat it, climb higher. Every floor is a different body part — different ecology, different ways to die.

The weight of dying — hardcore
Die and you are forgotten. There is no resurrection. Only those who can die earn the right to reach the heart — every pilgrimage might be the last one.
The Heartbeat — Pressure of Time
Every beat drives the giant's blood through the body like a tide. Linger too long and it sweeps you out past the dawn. The heart you chase is the same thing pushing you away.
Build Routes
Routes are a guide, not an answer. Stack runes from one family and it deepens; mix families and something of your own comes out.